It’s also refreshingly accessible too, meaning that you can still play when you’re feeling too tired to be tested - and more crucially - it means you don’t need to be a seasoned gamer to enjoy Mae’s adventures. Thanks to clever pacing and a careful balance of goofy adventures and more harrowing moments, it’s a game that always managed to reel us back in whenever we found our interest starting to wane. There’s a cool little overarching story here that obviously we’re not going to spoil, but outside of that, it’s the little things that make the experience, like IM-ing your friends, getting way too drunk at parties, and just generally befriending a town’s worth of people.Ĭrucially, Night In The Woods isn’t a game that drags either. Between stuffing your face at the local pizza joint and jamming with your brilliantly angsty band, you’ll find yourself trapped in some seriously trippy (and sometimes slightly terrifying) dreams. Gameplay wise, Night In The Woods is a mix of quirky mini-games and your standard point and click style meandering. Initially, the smug, Juno-esque dialogue may elicit a few eye-rolls, but stick with it, and you’ll soon fall for its cast of surprisingly relatable characters. Still, it’s a tone that takes a bit of getting used to. Whether our hero is teasing local hicks, chatting to drunken poets or just outright annoying one of Possum Springs’ many store clerks, a dry sense of humour keeps what could be a heavy tale feeling grounded and fun. Needless to say, this dreary setting is one that’s ripe for a sarcastic ribbing, and Mae and her friends deliver. With Possum Springs still dining out on its former glory as a copper mining hub, it soon becomes apparent that Mae’s hometown never really recovered from the closure of its copper mines thirty years earlier. While our protagonist is attempting to grow as a person, she fittingly finds herself stuck in a place that’s also struggling to integrate with the modern world. And if there’s ever a place where you have the time to do some soul-searching, boy, is it in this backwater town. While there’s a fun murder mystery plot tying everything together, at its core, Night In The Woods is a cleverly written point and click about navigating adult life and dealing with our demons. Mae quickly discovers though, that while she’s largely stayed the same since she left for college, everyone in her hometown has grown up and moved on. Why she had to drop out remains a mystery for most of the game, so the story instead focuses on our wise-cracking protagonist as she struggles to adapt to quiet town life. Put in the shoes of 20-something college dropout, Mae, you find yourself reluctantly returning to her sleepy hometown of Possum Springs. Thanks to some brilliant writing and the game’s eye-catching aesthetic, Night In The Woods is an experience that manages to tackle heavy themes without ever feeling like a drag to play. Don’t worry though, it’s actually far more fun than that sounds. Instead of the kind of frantic platforming you might expect from an indie sidescroller, this charming hand-drawn adventure trades hopping from moving obstacles for navigating depression and attempting to find your place in an ever-changing world. Come whatever Maeĭespite being a game starring beautifully drawn animals, Night In The Woods actually tells a wonderfully human story. Well, that’s where the cathartic Night In The Woods might be able to help. Yet, what if you just want to get by and live a happy life? Whether it’s by letting players battle skyscraper-sized dragons, blast attacking aliens or score the winning goal in the World cup, there’s pretty much a video game to make any dream a reality. Tan explains his game on the official website as follows: “Two deer in a strange, abandoned world without people must find their way home.” On your trip to the woods, look for food, shelter, protection, and answers.Ever since the days of Space Invaders, video games have been a great way of living out your wildest fantasies. Way to the Woods has been in development since then, with E3 2019 serving as its final summer grilling before its 2020 release. When the game made it to the main page of Reddit, it piqued the interest of Team17, a publisher of indie games such as Allison Road and Yooka-Laylee. Tan, who was just 16 at the time, shared images of his idea on Reddit in 2015 while “nervously” awaiting a response from his development grant application. Way to the Woods might appear familiar because it went viral a few years ago. Anthony Tan conceived and solo developed Way to the Woods, an experience he says is “immensely hard, humbling, and gratifying,” and contains music by Aivi & Surasshu, the composers for Steven Universe. Way to the Woods is an atmospheric third-person action-adventure game about a deer and fawn seeking a home in a curiously abandoned environment.
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